12+Principles+of+Animation

=12 Principles of Animation= The 12 Principles of Animation were developed in the 1930's as animators for the Disney studio worked to make their animations more realistic. Disney animators Frank Thomas and Ollie Johnston included these principles in their book //The Illusion of Life: Disney Animation.// While the principles were originally aimed at hand-drawn animations, their application to computer-based animation is just as relevant.

Here are some of our applications of the 12 Principles of Animation:

media type="file" key="12 princ.swf" width="360" height="270"

media type="file" key="proj.swf" width="330" height="330"

media type="file" key="baseball.swf" width="360" height="270"

media type="file" key="Knight Animation.swf" align="left" width="360" height="270"

media type="file" key="12 Principles.swf" width="360" height="360" align="left"

media type="file" key="Little Monster.swf" width="360" height="270"

media type="file" key="Reis Diver2.swf" align="left" width="360" height="270"

media type="file" key="wallaball.swf" width="360" height="270" align="left"